Группа :: Игры/Приключения
Пакет: scourge
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Name: scourge
Version: 0.21.1
Summary: Rogue-like RPG
Summary(de): Rogue-artiges Rollenspiel
Group: Games/Adventure
Release: alt2
License: GPL2
Packager: Slava Dubrovskiy <dubrsl at altlinux.ru>
URL: http://scourgeweb.org
Source: http://internap.dl.sourceforge.net/sourceforge/scourge/scourge-%{version}.src.tar.gz
Source1: http://internap.dl.sourceforge.net/sourceforge/scourge/scourge-%{version}.data.tar.gz
Requires: %name-data = %version-%release
# Automatically added by buildreq on Fri Mar 06 2009
BuildRequires: gcc4.3-c++ libGL-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_net-devel libSDL_ttf-devel libX11-devel libfreetype-devel
%description
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports
a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the
3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out,
view special effects, etc. On the other hand I've always liked the old-school isometric
games like Exult or Woodward.
%description -l de
S.C.O.U.R.G.E. ist ein rogue-artiges Rollenspiel in der edlen Tradition von Nethack und Moria.
Es verfц╪gt ц╪ber ein grafisches Frontend, ц╓hnlich glHack oder Falcon's Eye. Ich habe versucht,
in der 3D-Schnittstelle das Beste beider Welten, alt wie neu, zu vereinen: Es ist mц╤glich,
die Ansicht zu drehen, zu zoomen, Spezialeffekte zu betrachten usw. Andererseits habe ich
stets althergebrachte isometrische Spiele wie Exult oder Woodward geschц╓tzt.
%package data
Summary: Data for %name
Group: Games/Adventure
Requires: %name = %version-%release
BuildArch: noarch
%description data
Data for %name
%prep
rm -fr scourge_data
%__tar xzf %SOURCE1
%setup -q -n %name
%build
%autoreconf
%configure --with-data-dir=%_datadir/%name
make
%install
%makeinstall
%__mkdir_p %buildroot%_datadir/%name
%__mkdir_p %buildroot%_datadir/pixmaps
%__mkdir_p %buildroot%_datadir/applications
%__mkdir_p %buildroot%_miconsdir
%__mkdir_p %buildroot%_liconsdir
%__mkdir_p %buildroot%_niconsdir
%__install -p -m 644 assets/%name.png %buildroot%_liconsdir/%name.png
#__install -p -m 644 %SOURCE5 %buildroot%_niconsdir/%name.png
#__install -p -m 644 %SOURCE6 %buildroot%_miconsdir/%name.png
# install menu
%__install -p -m 644 assets/%name.desktop %buildroot%_datadir/applications
%__install -p -m 644 assets/%name.png %buildroot%_datadir/pixmaps
#install data
%__cp -aRf ../scourge_data/* %buildroot%_datadir/%name
%find_lang --with-gnome %name
%files -f %name.lang
%doc AUTHORS COPYING ChangeLog NEWS README
%_bindir/*
%_datadir/pixmaps/*
#_miconsdir/*
%_liconsdir/*
#_niconsdir/*
%_datadir/applications/*
%files data
%_datadir/%name
%changelog
…
Полный changelog можно просмотреть здесь
Version: 0.21.1
Summary: Rogue-like RPG
Summary(de): Rogue-artiges Rollenspiel
Group: Games/Adventure
Release: alt2
License: GPL2
Packager: Slava Dubrovskiy <dubrsl at altlinux.ru>
URL: http://scourgeweb.org
Source: http://internap.dl.sourceforge.net/sourceforge/scourge/scourge-%{version}.src.tar.gz
Source1: http://internap.dl.sourceforge.net/sourceforge/scourge/scourge-%{version}.data.tar.gz
Requires: %name-data = %version-%release
# Automatically added by buildreq on Fri Mar 06 2009
BuildRequires: gcc4.3-c++ libGL-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_net-devel libSDL_ttf-devel libX11-devel libfreetype-devel
%description
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports
a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the
3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out,
view special effects, etc. On the other hand I've always liked the old-school isometric
games like Exult or Woodward.
%description -l de
S.C.O.U.R.G.E. ist ein rogue-artiges Rollenspiel in der edlen Tradition von Nethack und Moria.
Es verfц╪gt ц╪ber ein grafisches Frontend, ц╓hnlich glHack oder Falcon's Eye. Ich habe versucht,
in der 3D-Schnittstelle das Beste beider Welten, alt wie neu, zu vereinen: Es ist mц╤glich,
die Ansicht zu drehen, zu zoomen, Spezialeffekte zu betrachten usw. Andererseits habe ich
stets althergebrachte isometrische Spiele wie Exult oder Woodward geschц╓tzt.
%package data
Summary: Data for %name
Group: Games/Adventure
Requires: %name = %version-%release
BuildArch: noarch
%description data
Data for %name
%prep
rm -fr scourge_data
%__tar xzf %SOURCE1
%setup -q -n %name
%build
%autoreconf
%configure --with-data-dir=%_datadir/%name
make
%install
%makeinstall
%__mkdir_p %buildroot%_datadir/%name
%__mkdir_p %buildroot%_datadir/pixmaps
%__mkdir_p %buildroot%_datadir/applications
%__mkdir_p %buildroot%_miconsdir
%__mkdir_p %buildroot%_liconsdir
%__mkdir_p %buildroot%_niconsdir
%__install -p -m 644 assets/%name.png %buildroot%_liconsdir/%name.png
#__install -p -m 644 %SOURCE5 %buildroot%_niconsdir/%name.png
#__install -p -m 644 %SOURCE6 %buildroot%_miconsdir/%name.png
# install menu
%__install -p -m 644 assets/%name.desktop %buildroot%_datadir/applications
%__install -p -m 644 assets/%name.png %buildroot%_datadir/pixmaps
#install data
%__cp -aRf ../scourge_data/* %buildroot%_datadir/%name
%find_lang --with-gnome %name
%files -f %name.lang
%doc AUTHORS COPYING ChangeLog NEWS README
%_bindir/*
%_datadir/pixmaps/*
#_miconsdir/*
%_liconsdir/*
#_niconsdir/*
%_datadir/applications/*
%files data
%_datadir/%name
%changelog
…
Полный changelog можно просмотреть здесь