Группа :: Игры/Приключения
Пакет: scourge
Главная Изменения Спек Патчи Sources Загрузить Gear Bugs and FR Repocop
%define _unpackaged_files_terminate_build 1
Name: scourge
Version: 0.21.1
Summary: Rogue-like RPG
Summary(de): Rogue-artiges Rollenspiel
Group: Games/Adventure
Release: alt5.svn3264
License: GPL2
URL: https://sourceforge.net/projects/scourge/
Source: scourge-%{version}.src.tar
Source1: scourge-%{version}.data.tar
Patch1: scourge-0.21.1-alt-build.patch
BuildRequires: gcc-c++ libGL-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_net-devel libSDL_ttf-devel libX11-devel libfreetype-devel zlib-devel
Requires: %name-data = %EVR
# data contains some scripts, ignore them
%add_findreq_skiplist %_datadir/%name/*
%add_findprov_skiplist %_datadir/%name/*
%description
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports
a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the
3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out,
view special effects, etc. On the other hand I've always liked the old-school isometric
games like Exult or Woodward.
%description -l de
S.C.O.U.R.G.E. ist ein rogue-artiges Rollenspiel in der edlen Tradition von Nethack und Moria.
Es verfц╪gt ц╪ber ein grafisches Frontend, ц╓hnlich glHack oder Falcon's Eye. Ich habe versucht,
in der 3D-Schnittstelle das Beste beider Welten, alt wie neu, zu vereinen: Es ist mц╤glich,
die Ansicht zu drehen, zu zoomen, Spezialeffekte zu betrachten usw. Andererseits habe ich
stets althergebrachte isometrische Spiele wie Exult oder Woodward geschц╓tzt.
%package data
Summary: Data for %name
Group: Games/Adventure
BuildArch: noarch
%description data
Data for %name
%prep
tar xf %SOURCE1
%setup -q -n %name
%patch1 -p2
%build
%autoreconf
%configure --with-data-dir=%_datadir/%name
%make
%install
%makeinstall
mkdir -p %buildroot%_datadir/%name
mkdir -p %buildroot%_datadir/pixmaps
mkdir -p %buildroot%_datadir/applications
mkdir -p %buildroot%_miconsdir
mkdir -p %buildroot%_liconsdir
mkdir -p %buildroot%_niconsdir
install -p -m 644 assets/%name.png %buildroot%_liconsdir/%name.png
# install menu
install -p -m 644 assets/%name.desktop %buildroot%_datadir/applications
install -p -m 644 assets/%name.png %buildroot%_datadir/pixmaps
#install data
cp -aRf ../scourge_data/* %buildroot%_datadir/%name
%find_lang --with-gnome %name
%files -f %name.lang
%doc AUTHORS COPYING ChangeLog NEWS README
%_bindir/*
%_datadir/pixmaps/*
#_miconsdir/*
%_liconsdir/*
#_niconsdir/*
%_datadir/applications/*
%files data
%_datadir/%name
%changelog
…
Полный changelog можно просмотреть здесь
Name: scourge
Version: 0.21.1
Summary: Rogue-like RPG
Summary(de): Rogue-artiges Rollenspiel
Group: Games/Adventure
Release: alt5.svn3264
License: GPL2
URL: https://sourceforge.net/projects/scourge/
Source: scourge-%{version}.src.tar
Source1: scourge-%{version}.data.tar
Patch1: scourge-0.21.1-alt-build.patch
BuildRequires: gcc-c++ libGL-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_net-devel libSDL_ttf-devel libX11-devel libfreetype-devel zlib-devel
Requires: %name-data = %EVR
# data contains some scripts, ignore them
%add_findreq_skiplist %_datadir/%name/*
%add_findprov_skiplist %_datadir/%name/*
%description
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports
a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the
3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out,
view special effects, etc. On the other hand I've always liked the old-school isometric
games like Exult or Woodward.
%description -l de
S.C.O.U.R.G.E. ist ein rogue-artiges Rollenspiel in der edlen Tradition von Nethack und Moria.
Es verfц╪gt ц╪ber ein grafisches Frontend, ц╓hnlich glHack oder Falcon's Eye. Ich habe versucht,
in der 3D-Schnittstelle das Beste beider Welten, alt wie neu, zu vereinen: Es ist mц╤glich,
die Ansicht zu drehen, zu zoomen, Spezialeffekte zu betrachten usw. Andererseits habe ich
stets althergebrachte isometrische Spiele wie Exult oder Woodward geschц╓tzt.
%package data
Summary: Data for %name
Group: Games/Adventure
BuildArch: noarch
%description data
Data for %name
%prep
tar xf %SOURCE1
%setup -q -n %name
%patch1 -p2
%build
%autoreconf
%configure --with-data-dir=%_datadir/%name
%make
%install
%makeinstall
mkdir -p %buildroot%_datadir/%name
mkdir -p %buildroot%_datadir/pixmaps
mkdir -p %buildroot%_datadir/applications
mkdir -p %buildroot%_miconsdir
mkdir -p %buildroot%_liconsdir
mkdir -p %buildroot%_niconsdir
install -p -m 644 assets/%name.png %buildroot%_liconsdir/%name.png
# install menu
install -p -m 644 assets/%name.desktop %buildroot%_datadir/applications
install -p -m 644 assets/%name.png %buildroot%_datadir/pixmaps
#install data
cp -aRf ../scourge_data/* %buildroot%_datadir/%name
%find_lang --with-gnome %name
%files -f %name.lang
%doc AUTHORS COPYING ChangeLog NEWS README
%_bindir/*
%_datadir/pixmaps/*
#_miconsdir/*
%_liconsdir/*
#_niconsdir/*
%_datadir/applications/*
%files data
%_datadir/%name
%changelog
…
Полный changelog можно просмотреть здесь