Группа :: Игры/Аркады
Пакет: mangoquest
Главная Изменения Спек Патчи Sources Загрузить Gear Bugs and FR Repocop
Name: mangoquest
Version: 0.6.4
Release: alt5.1
Summary: The Blue Mango Quest
Group: Games/Arcade
License: GPL
Source: %name-%version.tar.bz2
Source1: %name.16.xpm
Source2: %name.32.xpm
Source3: %name.48.xpm
Patch0: mangoquest_dir.patch
# Automatically added by buildreq on Mon Oct 06 2003 (-bi)
#BuildRequires: XFree86-devel XFree86-libs aalib esound freetype2 gcc-c++ libGLU-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_ttf-devel libalsa libarts libaudiofile libjpeg libogg libslang libsmpeg libstdc++-devel libtiff libvorbis zlib-devel
BuildRequires: XFree86-devel XFree86-libs esound freetype2 gcc-c++
BuildRequires: libGLU-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_ttf-devel
BuildRequires: libalsa libarts libaudiofile libjpeg libogg libslang libsmpeg libstdc++-devel libtiff
BuildRequires: libvorbis zlib-devel
%description
The Blue Mango Quest is a 3D arcade game that uses OpenGL and SDL.
The goal is to extend the pacman-style gameplay in several ways.
You see what the main character sees (like in traditional FPS games),
and you'll find about 20 items (bonus and malus) that will give you
a lot of fun. An easy to use yet powerfull 2D level editor is also
provided.
%prep
%setup -q
%patch0 -p1
%build
#export CFLAGS="%optflags" CXXFLAGS="%optflags"
pushd mangopeeler
aclocal
automake --foreign
autoconf
%configure --with-gl-libs=%_x11dir/lib --bindir=%_gamesbindir --datadir=%_gamesdatadir
%make_build
popd
aclocal
automake --foreign
autoconf
%configure --with-gl-libs=%_x11dir/lib --bindir=%_gamesbindir --datadir=%_gamesdatadir
%make_build
%install
make install DESTDIR=$RPM_BUILD_ROOT bindir=%_gamesbindir datadir=%_gamesdatadir
mkdir -p $RPM_BUILD_ROOT%_menudir
cat <<EOF >$RPM_BUILD_ROOT%_menudir/%name
?package(%name):command="%_gamesbindir/%name" \
icon=%name.xpm \
needs="x11" \
section="Amusement/Arcade" \
title="Blue Mango Quest"\
longtitle="3D arcade game with pacman-style gameplay"
EOF
cat <<EOF >$RPM_BUILD_ROOT%_menudir/mangopeeler
?package(%name):command="%_gamesbindir/mangopeeler" \
icon=%name.xpm \
needs="x11" \
section="Amusement/Arcade" \
title="Blue Mango Level Editor"\
longtitle="Level editor for Blue Mango Quest"
EOF
mkdir -p $RPM_BUILD_ROOT%_iconsdir $RPM_BUILD_ROOT%_miconsdir $RPM_BUILD_ROOT%_liconsdir
install -m 644 %SOURCE1 $RPM_BUILD_ROOT%_miconsdir/%name.xpm
install -m 644 %SOURCE2 $RPM_BUILD_ROOT%_iconsdir/%name.xpm
install -m 644 %SOURCE3 $RPM_BUILD_ROOT%_liconsdir/%name.xpm
%post
%update_menus
%postun
%clean_menus
%files
%doc AUTHORS ChangeLog README
%_gamesbindir/*
%_gamesdatadir/%name
%_gamesdatadir/mangopeeler
%_menudir/*
%_iconsdir/%name.xpm
%_liconsdir/%name.xpm
%_miconsdir/%name.xpm
%changelog
…
Полный changelog можно просмотреть здесь
Version: 0.6.4
Release: alt5.1
Summary: The Blue Mango Quest
Group: Games/Arcade
License: GPL
Source: %name-%version.tar.bz2
Source1: %name.16.xpm
Source2: %name.32.xpm
Source3: %name.48.xpm
Patch0: mangoquest_dir.patch
# Automatically added by buildreq on Mon Oct 06 2003 (-bi)
#BuildRequires: XFree86-devel XFree86-libs aalib esound freetype2 gcc-c++ libGLU-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_ttf-devel libalsa libarts libaudiofile libjpeg libogg libslang libsmpeg libstdc++-devel libtiff libvorbis zlib-devel
BuildRequires: XFree86-devel XFree86-libs esound freetype2 gcc-c++
BuildRequires: libGLU-devel libSDL-devel libSDL_image-devel libSDL_mixer-devel libSDL_ttf-devel
BuildRequires: libalsa libarts libaudiofile libjpeg libogg libslang libsmpeg libstdc++-devel libtiff
BuildRequires: libvorbis zlib-devel
%description
The Blue Mango Quest is a 3D arcade game that uses OpenGL and SDL.
The goal is to extend the pacman-style gameplay in several ways.
You see what the main character sees (like in traditional FPS games),
and you'll find about 20 items (bonus and malus) that will give you
a lot of fun. An easy to use yet powerfull 2D level editor is also
provided.
%prep
%setup -q
%patch0 -p1
%build
#export CFLAGS="%optflags" CXXFLAGS="%optflags"
pushd mangopeeler
aclocal
automake --foreign
autoconf
%configure --with-gl-libs=%_x11dir/lib --bindir=%_gamesbindir --datadir=%_gamesdatadir
%make_build
popd
aclocal
automake --foreign
autoconf
%configure --with-gl-libs=%_x11dir/lib --bindir=%_gamesbindir --datadir=%_gamesdatadir
%make_build
%install
make install DESTDIR=$RPM_BUILD_ROOT bindir=%_gamesbindir datadir=%_gamesdatadir
mkdir -p $RPM_BUILD_ROOT%_menudir
cat <<EOF >$RPM_BUILD_ROOT%_menudir/%name
?package(%name):command="%_gamesbindir/%name" \
icon=%name.xpm \
needs="x11" \
section="Amusement/Arcade" \
title="Blue Mango Quest"\
longtitle="3D arcade game with pacman-style gameplay"
EOF
cat <<EOF >$RPM_BUILD_ROOT%_menudir/mangopeeler
?package(%name):command="%_gamesbindir/mangopeeler" \
icon=%name.xpm \
needs="x11" \
section="Amusement/Arcade" \
title="Blue Mango Level Editor"\
longtitle="Level editor for Blue Mango Quest"
EOF
mkdir -p $RPM_BUILD_ROOT%_iconsdir $RPM_BUILD_ROOT%_miconsdir $RPM_BUILD_ROOT%_liconsdir
install -m 644 %SOURCE1 $RPM_BUILD_ROOT%_miconsdir/%name.xpm
install -m 644 %SOURCE2 $RPM_BUILD_ROOT%_iconsdir/%name.xpm
install -m 644 %SOURCE3 $RPM_BUILD_ROOT%_liconsdir/%name.xpm
%post
%update_menus
%postun
%clean_menus
%files
%doc AUTHORS ChangeLog README
%_gamesbindir/*
%_gamesdatadir/%name
%_gamesdatadir/mangopeeler
%_menudir/*
%_iconsdir/%name.xpm
%_liconsdir/%name.xpm
%_miconsdir/%name.xpm
%changelog
…
Полный changelog можно просмотреть здесь