Группа :: Эмуляторы
Пакет: mednafen
Главная Изменения Спек Патчи Sources Загрузить Gear Bugs and FR Repocop
Патч: mednafen-e2k.patch
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diff -r -u1 --no-dereference mednafen_orig/src/hw_cpu/v810/v810_oploop.inc mednafen/src/hw_cpu/v810/v810_oploop.inc
--- mednafen_orig/src/hw_cpu/v810/v810_oploop.inc 2020-11-10 09:04:17.000000000 +0300
+++ mednafen/src/hw_cpu/v810/v810_oploop.inc 2021-03-12 11:57:34.466223220 +0300
@@ -85,3 +85,3 @@
#if HAVE_COMPUTED_GOTO
- #define CGBEGIN static const void *const op_goto_table[256] = {
+ #define CGBEGIN static const void *op_goto_table[256] = {
#define CGE(l) &&l,
diff -r -u1 --no-dereference mednafen_orig/src/pce_fast/ioread.inc mednafen/src/pce_fast/ioread.inc
--- mednafen_orig/src/pce_fast/ioread.inc 2020-11-10 09:04:17.000000000 +0300
+++ mednafen/src/pce_fast/ioread.inc 2021-03-12 12:14:08.809252910 +0300
@@ -3,3 +3,3 @@
#if HAVE_COMPUTED_GOTO
- const void * const IOReadHandlers[0x20] =
+ const void *IOReadHandlers[0x20] =
{
diff -r -u1 --no-dereference mednafen_orig/src/psx/cpu.cpp mednafen/src/psx/cpu.cpp
--- mednafen_orig/src/psx/cpu.cpp 2020-11-10 09:04:17.000000000 +0300
+++ mednafen/src/psx/cpu.cpp 2021-03-12 11:54:45.116900095 +0300
@@ -745,3 +745,3 @@
#else
- #define CGBEGIN static const void *const op_goto_table[256] = {
+ #define CGBEGIN static const void *op_goto_table[256] = {
#define CGE(l) &&l,
diff -r -u1 --no-dereference mednafen_orig/src/snes_faust/cpu_hlif.inc mednafen/src/snes_faust/cpu_hlif.inc
--- mednafen_orig/src/snes_faust/cpu_hlif.inc 2020-11-10 09:04:17.000000000 +0300
+++ mednafen/src/snes_faust/cpu_hlif.inc 2021-03-12 12:31:31.814776615 +0300
@@ -67,3 +67,3 @@
#ifdef HAVE_COMPUTED_GOTO
- const void* const LoopTable[4] =
+ const void *LoopTable[4] =
{
diff -r -u1 --no-dereference mednafen_orig/src/wswan/gfx.cpp mednafen/src/wswan/gfx.cpp
--- mednafen_orig/src/wswan/gfx.cpp 2020-11-10 09:04:17.000000000 +0300
+++ mednafen/src/wswan/gfx.cpp 2021-03-12 11:42:24.575751266 +0300
@@ -501,3 +501,3 @@
{
- static const void* const WEP_Tab[4] = { &&WEP0, &&WEP1, &&WEP2, &&WEP3 }; // The things we do for debugger step mode save states! If we ever add more entries, remember to change the mask stuff in StateAction
+ static const void *WEP_Tab[4] = { &&WEP0, &&WEP1, &&WEP2, &&WEP3 }; // The things we do for debugger step mode save states! If we ever add more entries, remember to change the mask stuff in StateAction
bool ret;