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Пакет: bolzplatz2006
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Патч: bolzplatz2006-lwjgl-nofmod.patch
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diff -up bolzplatz2006/libsrc/lwjgl/build.xml.nofmod bolzplatz2006/libsrc/lwjgl/build.xml
--- bolzplatz2006/libsrc/lwjgl/build.xml.nofmod 2006-05-29 18:49:34.000000000 +0200
+++ bolzplatz2006/libsrc/lwjgl/build.xml 2007-09-06 10:48:30.000000000 +0200
@@ -48,12 +48,6 @@
<include name="org/lwjgl/util/**" />
</fileset>
- <!-- Files to include in the lwjgl_fmod3.jar file -->
- <fileset id="lwjgl_fmod3.fileset" dir="${lwjgl.bin}">
- <exclude name="**.*" />
- <include name="org/lwjgl/fmod3/**" />
- </fileset>
-
<!-- Files to include in the lwjgl_devil.jar file -->
<fileset id="lwjgl_devil.fileset" dir="${lwjgl.bin}">
<exclude name="**.*"/>
@@ -80,7 +74,6 @@
<!-- Files to include in win32 package -->
<patternset id="lwjgl-win32.fileset">
<include name="lwjgl.dll" />
- <include name="lwjgl-fmod3.dll" />
<include name="lwjgl-devil.dll" />
<include name="lwjgl-audio.dll" />
@@ -93,7 +86,6 @@
<!-- Files to include in linux, glibc2.3 package -->
<patternset id="lwjgl-linux.fileset">
<include name="liblwjgl.so" />
- <include name="liblwjgl-fmod3.so" />
<include name="liblwjgl-devil.so" />
<include name="liblwjgl-audio.so" />
@@ -106,7 +98,6 @@
<!-- Files to include in mac os x package -->
<patternset id="lwjgl-macosx.fileset">
<include name="liblwjgl.jnilib" />
- <include name="liblwjgl-fmod3.jnilib" />
<include name="liblwjgl-devil.jnilib" />
<include name="liblwjgl-audio.jnilib" />
@@ -130,11 +121,6 @@
<srcfiles dir= "${lwjgl.src.native}/win32" includes="*.cpp"/>
</uptodate>
- <uptodate property="lwjgl.fmod.built" targetfile="${lwjgl.lib}/win32/lwjgl-fmod3.dll" >
- <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c"/>
- <srcfiles dir= "${lwjgl.src.native}/common/fmod3" includes="*.c"/>
- </uptodate>
-
<uptodate property="lwjgl.devil.built" targetfile="${lwjgl.lib}/win32/lwjgl-devil.dll" >
<srcfiles dir= "${lwjgl.src.native}/common" includes="*.c"/>
<srcfiles dir= "${lwjgl.src.native}/common/devil" includes="*.c"/>
@@ -241,11 +227,6 @@
<fileset refid="lwjgl_util.fileset" />
</jar>
- <!-- Create lwjgl_fmod.jar -->
- <jar destfile="${lwjgl.temp}/jar/lwjgl_fmod3.jar" taskname="lwjgl_fmod3.jar">
- <fileset refid="lwjgl_fmod3.fileset" />
- </jar>
-
<!-- Create lwjgl_devil.jar -->
<jar destfile="${lwjgl.temp}/jar/lwjgl_devil.jar" taskname="lwjgl_devil.jar">
<fileset refid="lwjgl_devil.fileset" />
@@ -320,7 +301,6 @@
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.4" target="1.4" taskname="test" />
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.4" target="1.4" taskname="examples" />
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/**" excludes="org/lwjgl/util/generator/**" source="1.4" target="1.4" taskname="util" />
- <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/fmod3/**" source="1.4" target="1.4" taskname="fmod" />
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/devil/**" source="1.4" target="1.4" taskname="devil"/>
</target>
@@ -373,13 +353,6 @@
<class name="org.lwjgl.audio.vorbis.Util" />
</javah>
- <!-- fmod -->
- <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/fmod3" force="yes">
- <class name="org.lwjgl.fmod3.FMOD" />
- <class name="org.lwjgl.fmod3.FMusic" />
- <class name="org.lwjgl.fmod3.FSound" />
- </javah>
-
<!-- devil -->
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/devil" force="yes">
<class name="org.lwjgl.devil.IL"/>
@@ -610,7 +583,6 @@
<fail message="Missing FMODHOME path environment property" unless="env.FMODHOME"/>
<antcall target="-compile_native_win32_main" />
- <antcall target="-compile_native_win32_fmod" />
<antcall target="-compile_native_win32_devil" />
</target>
@@ -622,14 +594,6 @@
<move file="platform_build/win32_ms_cmdline/lwjgl.dll" tofile="${lwjgl.lib}/win32/lwjgl.dll"/>
</target>
- <target name="-compile_native_win32_fmod" unless="lwjgl.fmod.built">
- <!-- build fmod -->
- <exec dir="platform_build/win32_ms_cmdline" executable="cmd.exe" failonerror="true">
- <arg line="/c build-fmod.bat" />
- </exec>
- <move file="platform_build/win32_ms_cmdline/lwjgl-fmod3.dll" tofile="${lwjgl.lib}/win32/lwjgl-fmod3.dll"/>
- </target>
-
<target name="-compile_native_win32_devil" unless="lwjgl.devil.built">
<!-- build devil -->
<exec dir="platform_build/win32_ms_cmdline" executable="cmd.exe" failonerror="true">
@@ -645,18 +609,13 @@
<!-- check for required properties -->
<property environment="env"/>
<fail message="Missing JAVA_HOME path environment property" unless="env.JAVA_HOME"/>
- <fail message="Missing FMOD path environment property" unless="env.FMOD"/>
<exec executable="make" dir="${lwjgl.src.native}/linux"/>
<exec executable="make" dir="${lwjgl.src.native}/common/devil">
<arg line="-f Makefile.linux"/>
</exec>
- <exec executable="make" dir="${lwjgl.src.native}/common/fmod3">
- <arg line="-f Makefile.linux"/>
- </exec>
<move file="${lwjgl.src.native}/linux/liblwjgl.so" tofile="${lwjgl.lib}/linux/liblwjgl.so" />
<move file="${lwjgl.src.native}/common/devil/liblwjgl-devil.so" tofile="${lwjgl.lib}/linux/liblwjgl-devil.so" />
- <move file="${lwjgl.src.native}/common/fmod3/liblwjgl-fmod3.so" tofile="${lwjgl.lib}/linux/liblwjgl-fmod3.so" />
</target>
<!-- Compiles LWJGL on Mac OS X platforms -->
@@ -671,12 +630,8 @@
<exec executable="make" dir="${lwjgl.src.native}/common/devil">
<arg line="-f Makefile.macosx"/>
</exec>
- <exec executable="make" dir="${lwjgl.src.native}/common/fmod3">
- <arg line="-f Makefile.macosx"/>
- </exec>
<move file="${lwjgl.src.native}/macosx/liblwjgl.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl.jnilib" />
<move file="${lwjgl.src.native}/common/devil/liblwjgl-devil.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl-devil.jnilib" />
- <move file="${lwjgl.src.native}/common/fmod3/liblwjgl-fmod3.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl-fmod3.jnilib" />
</target>
<!-- Creates a build of LWJGL directly from CVS -->