Репозитории ALT
S: | 1.2.14-alt10 |
5.1: | 1.2.14-alt1 |
4.1: | 1.2.13-alt1 |
4.0: | 1.2.11-alt3 |
3.0: | 1.2.8-alt2 |
Группа :: Система/Библиотеки
Пакет: SDL
Главная Изменения Спек Патчи Sources Загрузить Gear Bugs and FR Repocop
Патч: SDL-1.2.11-fullscreen-toggle.patch
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--- SDL-1.2.11/src/events/SDL_keyboard.c 2006-05-04 09:06:02 +0400
+++ SDL-1.2.11/src/events/SDL_keyboard.c 2007-06-22 23:59:14 +0400
@@ -27,6 +27,7 @@
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_sysevents.h"
+#include "../video/SDL_sysvideo.h"
/* Global keystate information */
@@ -382,6 +383,36 @@ int SDL_PrivateKeyboard(Uint8 state, SDL
printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym),
state == SDL_PRESSED ? "pressed" : "released");
#endif
+
+ /* Toggle fullscreen on alt-enter
+ The alt-enter will never be send to the application */
+ if( keysym->sym == SDLK_RETURN && state == SDL_PRESSED
+ && (SDL_ModState & KMOD_RALT)) {
+ SDL_WM_ToggleFullScreen(SDL_PublicSurface);
+ return(0);
+ }
+
+ /* Toggle fullscreen on alt-enter
+ The alt-enter will never be send to the application */
+ if( keysym->sym == SDLK_RETURN && state == SDL_PRESSED
+ && (SDL_ModState & KMOD_LALT)) {
+ SDL_WM_ToggleFullScreen(SDL_PublicSurface);
+ SDL_WM_IconifyWindow();
+ return(0);
+ }
+
+ if( keysym->sym == SDLK_g && state == SDL_PRESSED
+ && (SDL_ModState & KMOD_LCTRL)) {
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+ return(0);
+ }
+
+ if( keysym->sym == SDLK_g && state == SDL_PRESSED
+ && (SDL_ModState & KMOD_RCTRL)) {
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ return(0);
+ }
+
/* Set up the keysym */
modstate = (Uint16)SDL_ModState;
--- SDL-1.2.11/src/video/SDL_video.c 2006-05-01 12:02:48 +0400
+++ SDL-1.2.11/src/video/SDL_video.c 2007-06-22 23:59:14 +0400
@@ -1801,7 +1801,7 @@ void SDL_WM_SetIcon (SDL_Surface *icon,
* This function returns the final grab mode after calling the
* driver dependent function.
*/
-static SDL_GrabMode SDL_WM_GrabInputRaw(SDL_GrabMode mode)
+SDL_GrabMode SDL_WM_GrabInputRaw(SDL_GrabMode mode)
{
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;