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RPM: opengl-games-utils
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Group: Games/Other
# see https://bugzilla.altlinux.org/show_bug.cgi?id=10382
%define _localstatedir %{_var}
Name: opengl-games-utils
Version: 0.2
Release: alt2_25
Summary: Utilities to check proper 3d support before launching 3d games
License: LicenseRef-Fedora-Public-Domain
URL: http://fedoraproject.org/wiki/SIGs/Games
Source0: opengl-game-wrapper.sh
Source1: opengl-game-functions.sh
Source2: README
BuildArch: noarch
Requires: zenity glxgears glxinfo
Source44: import.info
# for autoimports
Provides: /usr/share/opengl-games-utils/opengl-game-functions.sh
%description
This package contains various shell scripts which are intented for use by
3D games packages. These shell scripts can be used to check if direct rendering
is available before launching an OpenGL game. This package is intended for use
by other packages and is not intended for direct end user use!
%prep
%setup -c -T
cp %{SOURCE2} .
%build
# nothing to build
%install
mkdir -p $RPM_BUILD_ROOT%{_bindir}
mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}
install -p -m 755 %{SOURCE0} $RPM_BUILD_ROOT%{_bindir}
install -p -m 644 %{SOURCE1} $RPM_BUILD_ROOT%{_datadir}/%{name}
if [ "%{_prefix}" != "/usr" ]; then
sed -i "s/\/usr/\%{_prefix}/g" $RPM_BUILD_ROOT%{_bindir}/opengl-game-wrapper.sh
fi
%files
%doc README
%{_bindir}/opengl-game-wrapper.sh
%{_datadir}/%{name}
%changelog
…
Todas as alterações você pod ver aqui
# see https://bugzilla.altlinux.org/show_bug.cgi?id=10382
%define _localstatedir %{_var}
Name: opengl-games-utils
Version: 0.2
Release: alt2_25
Summary: Utilities to check proper 3d support before launching 3d games
License: LicenseRef-Fedora-Public-Domain
URL: http://fedoraproject.org/wiki/SIGs/Games
Source0: opengl-game-wrapper.sh
Source1: opengl-game-functions.sh
Source2: README
BuildArch: noarch
Requires: zenity glxgears glxinfo
Source44: import.info
# for autoimports
Provides: /usr/share/opengl-games-utils/opengl-game-functions.sh
%description
This package contains various shell scripts which are intented for use by
3D games packages. These shell scripts can be used to check if direct rendering
is available before launching an OpenGL game. This package is intended for use
by other packages and is not intended for direct end user use!
%prep
%setup -c -T
cp %{SOURCE2} .
%build
# nothing to build
%install
mkdir -p $RPM_BUILD_ROOT%{_bindir}
mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}
install -p -m 755 %{SOURCE0} $RPM_BUILD_ROOT%{_bindir}
install -p -m 644 %{SOURCE1} $RPM_BUILD_ROOT%{_datadir}/%{name}
if [ "%{_prefix}" != "/usr" ]; then
sed -i "s/\/usr/\%{_prefix}/g" $RPM_BUILD_ROOT%{_bindir}/opengl-game-wrapper.sh
fi
%files
%doc README
%{_bindir}/opengl-game-wrapper.sh
%{_datadir}/%{name}
%changelog
…
Todas as alterações você pod ver aqui