Group :: Games/Strategy
RPM: simutrans
Main Changelog Spec Patches Sources Download Gear Bugs and FR Repocop
#
# to compile:
# copy this file to config.default and adjust the settings
#
#BACKEND = allegro
#BACKEND = gdi
#BACKEND = sdl
BACKEND = mixer_sdl
#BACKEND = x11
#COLOUR_DEPTH = 8
COLOUR_DEPTH = 16
#OSTYPE = beos
#OSTYPE = cygwin
#OSTYPE = freebsd
OSTYPE = linux
#OSTYPE = mingw
#OSTYPE = mac
#DEBUG = 3 # Level 1-3, higher number means more debug-friendly, see Makefile
OPTIMISE = 1 # Add umpteen optimisation flags
#PROFILE = 1
# Define these as empty strings, if you don't have allegro/sdl-config
#ALLEGRO_CONFIG = allegro-config
#SDL_CONFIG = sdl-config
VERBOSE = 1
# Do not determine dependencies
# Header dependencies get NOT tracked this way, so if a header changes you're
# on your own (i.e. manually run a make clean)
# Uncomment this if this stage takes exceptionally long, which happens on some
# broken filesystems
# NO_DEPS = 1
# Following flags exists
# DOUBLE_GROUNDS: Enables two height tiles
# HALF_HEIGHT: Enables half height tiles (8 pixel instead 16)
# OTTD_LIKE: Enables half height tiles and crossconnected industries; defaul folder pak.ttd/
# DESTINATION_CITYCARS: Citycars can have a destination (not recommended)
# USE_C: no assembler for copying
# BIG_ENDIAN: MUST by set for PPC/Motorola byte order! (old mac, amiga)
# STEPS16: 16 steps per tile - nicer on pak64
FLAGS = -DSTEPS16