Group :: Jogos/Arcade
RPM: goonies
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Patch: goonies-1.4.1528-DSO.patch
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diff --git a/build/linux/Makefile b/build/linux/Makefile
index df4bb3d..91d7c18 100644
--- a/build/linux/Makefile
+++ b/build/linux/Makefile
@@ -56,9 +56,10 @@ OBJS = \
$(SRC)/Symbol.o $(SRC)/TheGooniesApp.o \
$(SRC)/TheGoonies.o $(SRC)/Vector.o
-CC = gcc
+CC = g++
CFLAGS = -g3 -O3 -Wno-write-strings `sdl-config --cflags` -I/usr/X11R6/include
-LDFLAGS = `sdl-config --libs` -L/usr/X11R6/lib/ -lSDL_image -lSDL_mixer -lGL -lGLU
+LDFLAGS=
+LDLIBS = `sdl-config --libs` -lSDL_image -lSDL_mixer -lGL -lGLU -lm
RM = rm -f
CP = cp -r
MD = mkdir -p
@@ -72,7 +73,7 @@ all: $(EXE)
$(CC) $(CFLAGS) -c $< -o $@
$(EXE): $(OBJS)
- $(CC) $(CFLAGS) $(LDFLAGS) $^ -o $@
+ $(CC) $(CFLAGS) $(LDFLAGS) $^ $(LDLIBS) -o $@
@$(STRIP) $@
@$(ECHO) " o If there are no errors, the game compiled succesfully"
diff --git a/src/auxiliar.cpp b/src/auxiliar.cpp
index ceab4de..c05d9a4 100644
--- a/src/auxiliar.cpp
+++ b/src/auxiliar.cpp
@@ -94,7 +94,7 @@ SDL_Surface *load_maskedimage(char *imagefile, char *maskfile, char *path)
if (tmp == 0 ||
mask == 0)
- return false;
+ return NULL;
res = SDL_DisplayFormatAlpha(tmp);