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Patch: gcc13-keyword-requires.patch
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From 1452bb7ab1d10039b55dcba5dc09e47200dcc598 Mon Sep 17 00:00:00 2001
From: Maxime Bouillot <maxbouillot@gmail.com>
Date: Mon, 8 May 2023 12:07:35 +0200
Subject: [PATCH] Rename variable called requires
Forwarded: https://github.com/CleverRaven/Cataclysm-DDA/pull/65542
As this is a keyword in C++20, it should be used
to name a variable.
---
src/faction_camp.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/faction_camp.cpp b/src/faction_camp.cpp
index c952552d5f35f..9a2e12c4b2c33 100644
--- a/src/faction_camp.cpp
+++ b/src/faction_camp.cpp
@@ -2575,8 +2575,8 @@ static int salt_water_pipe_segment_of( const recipe &making );
int salt_water_pipe_segment_of( const recipe &making )
{
int segment_number = -1;
- const auto &requires = making.blueprint_requires();
- for( auto const &element : requires ) {
+ const auto &requirements = making.blueprint_requires();
+ for( auto const &element : requirements ) {
if( element.first.substr( 0, salt_water_pipe_string_base.length() ) == salt_water_pipe_string_base
&&
element.first.substr( element.first.length() - salt_water_pipe_string_suffix.length(),