Group :: Jogos/Arcade
RPM: btanks
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Patch: btanks-gcc4.7.patch
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diff -uNr btanks-0.9.8083/engine/sl08/sl08.h btanks-0.9.8083p/engine/sl08/sl08.h
--- btanks-0.9.8083/engine/sl08/sl08.h 2013-01-08 21:10:45.699233784 +0200
+++ btanks-0.9.8083p/engine/sl08/sl08.h 2013-01-08 21:13:57.338362577 +0200
@@ -96,7 +96,7 @@
inline slot0(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() () const {
return (object->*func) () ;
@@ -117,7 +117,7 @@
inline slot0 () : object(((object_type*)NULL)), func(0) {}
inline slot0 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() () const {
(object->*func) ();
@@ -271,7 +271,7 @@
inline slot1(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() (arg1_type a1) const {
return (object->*func) (a1) ;
@@ -292,7 +292,7 @@
inline slot1 () : object(((object_type*)NULL)), func(0) {}
inline slot1 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() (arg1_type a1) const {
(object->*func) (a1);
@@ -446,7 +446,7 @@
inline slot2(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() (arg1_type a1, arg2_type a2) const {
return (object->*func) (a1, a2) ;
@@ -467,7 +467,7 @@
inline slot2 () : object(((object_type*)NULL)), func(0) {}
inline slot2 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() (arg1_type a1, arg2_type a2) const {
(object->*func) (a1, a2);
@@ -621,7 +621,7 @@
inline slot3(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() (arg1_type a1, arg2_type a2, arg3_type a3) const {
return (object->*func) (a1, a2, a3) ;
@@ -642,7 +642,7 @@
inline slot3 () : object(((object_type*)NULL)), func(0) {}
inline slot3 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() (arg1_type a1, arg2_type a2, arg3_type a3) const {
(object->*func) (a1, a2, a3);
@@ -796,7 +796,7 @@
inline slot4(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) const {
return (object->*func) (a1, a2, a3, a4) ;
@@ -817,7 +817,7 @@
inline slot4 () : object(((object_type*)NULL)), func(0) {}
inline slot4 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) const {
(object->*func) (a1, a2, a3, a4);
@@ -971,7 +971,7 @@
inline slot5(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); }
inline return_type operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, arg5_type a5) const {
return (object->*func) (a1, a2, a3, a4, a5) ;
@@ -992,7 +992,7 @@
inline slot5 () : object(((object_type*)NULL)), func(0) {}
inline slot5 (object_type *object, func_t func) : object(object), func(func) {}
inline void assign(object_type *o, func_t f) { object = o; func = f; }
- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); }
+ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); }
inline void operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, arg5_type a5) const {
(object->*func) (a1, a2, a3, a4, a5);
diff -uNr btanks-0.9.8083/math/range_list.h btanks-0.9.8083p/math/range_list.h
--- btanks-0.9.8083/math/range_list.h 2008-10-24 17:15:55.000000000 +0300
+++ btanks-0.9.8083p/math/range_list.h 2013-01-08 21:29:31.081693190 +0200
@@ -53,14 +53,14 @@
return;
}
- typename parent_type::iterator i = lower_bound(value);
+ typename parent_type::iterator i = this->lower_bound(value);
if (i != parent_type::end()) {
if (i->first == value)
return;
if (value + 1 == i->first) {
T e = i->second;
- erase(i);
+ this->erase(i);
i = parent_type::insert(typename parent_type::value_type(value, e)).first; //expand beginning
i = pack_left(i);
}
diff -uNr btanks-0.9.8083/mrt/base_file.h btanks-0.9.8083p/mrt/base_file.h
--- btanks-0.9.8083/mrt/base_file.h 2009-04-04 23:28:59.000000000 +0300
+++ btanks-0.9.8083p/mrt/base_file.h 2013-01-08 22:28:09.317937303 +0200
@@ -21,6 +21,7 @@
#include <string>
#include "export_mrt.h"
+#include <unistd.h>
namespace mrt {