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Group :: Jogos/Arcade
RPM: btanks

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Patch: btanks-scons-3.0.3.patch
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diff -rup a/SConstruct b/SConstruct
--- a/SConstruct	2009-12-10 15:58:55.000000000 +0100
+++ b/SConstruct	2019-02-08 13:30:13.982053241 +0100
@@ -16,7 +16,7 @@ picLibBuilder = Builder(
 env['BUILDERS']['StaticLibrary'] = picLibBuilder
 env['BUILDERS']['Library'] = picLibBuilder
 
-opts = Options(['options.cache'])
+opts = Variables(['options.cache'])
 #opts.Add('CC', 'C compiler')
 #opts.Add('CXX', 'C++ compiler')
 opts.Add('CCFLAGS', 'General options that are passed to the C compiler')
@@ -33,9 +33,9 @@ if sys.platform != "win32":
 	opts.Add('lib_dir', 'resources directory (default: prefix/lib)', '')
 	opts.Add('plugins_dir', 'plugins directory (default: prefix/lib/btanks)', '')
 	opts.Add('resources_dir', 'resources directory (default: prefix/share/btanks)', '')
-	opts.Add(BoolOption('gcc_visibility', 'gcc visibility', 'true'))
+	opts.Add(BoolVariable('gcc_visibility', 'gcc visibility', 'true'))
 
-opts.Add(EnumOption('mode', 'build mode', 'release', allowed_values=('debug','release')))
+opts.Add(EnumVariable('mode', 'build mode', 'release', allowed_values=('debug','release')))
 
 opts.Update(env)
 opts.Save('options.cache', env.Clone())
 
projeto & código: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
mantenedor atual: Michael Shigorin
mantenedor da tradução: Fernando Martini aka fmartini © 2009