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Репозитории ALT
S:0.6-alt4.qa2
5.1: 0.6-alt4
4.1: 0.6-alt2
4.0: 0.6-alt1
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Группа :: Звук
Пакет: bonk

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Name: bonk
Version: 0.6
Release: alt1
Summary: Bonk lossy/lossless audio coder
Summary(uk_UA.CP1251): Bonk ЮСДЁН ЙНДЕП Г БРПЮРЮЛХ РЮ АЕГ БРПЮР
Summary(ru_RU.CP1251): Bonk ЮСДХН ЙНДЕП Г ОНРЕПЪЛХ Х АЕГ ОНРЕПЭ
License: GPL
Group: Sound
URL: http://www.logarithmic.net/pfh/bonk/
Source: %name-%version.tar.bz2

# Automatically added by buildreq on Wed Feb 01 2006

BuildRequires: gcc-c++ libstdc++-devel

%description
Bonk is a high quality audio compression program. It can operate in either
lossless or lossy mode. In lossless mode, the exact original WAV file can be
recovered from the compressed file. In lossy mode, some information is discarded
in the compressed file, yielding a much higher compression ratio. The information
discarded is perceptually unimportant, and the result should be a *perceptually*
lossless encoding. Bonk can compress some types of sounds more than others, so
the actual bit-rate achieved varies.

In lossy mode, it can compress some types of sound to as low as 95 kbps (a
compression ration of 14:1) while maintaining perceptually lossless CD quality
stereo. In general, the compression ratio achieved by Bonk is slightly higher
than that achieved using the more common MP3 format, for equivalent sound
quality. In particular it copes with transients (eg clapping, drum beats) better.
Performance on purely tonal sound is roughly equivalent to MP3.

In lossless mode the compression ratio is typically around 2:1.


%prep
%setup -q


%build
%define _optlevel 3
%make_build CXXFLAGS="%optflags"


%install
install -pD -m755 %name %buildroot%_bindir/%name


%files
%doc README
%_bindir/*


%changelog

Полный changelog можно просмотреть здесь

 
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