Group :: Games/Strategy
RPM: vcmi
Main Changelog Spec Patches Sources Download Gear Bugs and FR Repocop
Current version: 1.3.2-alt1
Build date: 15 september 2023, 18:35 ( 1.3 weeks ago )
Size: 6.11 Mb
Home page: http://wiki.vcmi.eu/index.php?title=Main_Page
License: GPL-2.0-or-later
Summary: Open-source project aiming to reimplement HMM3:WoG game engine
Description:
List of contributors List of rpms provided by this srpm:
ACL:
Build date: 15 september 2023, 18:35 ( 1.3 weeks ago )
Size: 6.11 Mb
Home page: http://wiki.vcmi.eu/index.php?title=Main_Page
License: GPL-2.0-or-later
Summary: Open-source project aiming to reimplement HMM3:WoG game engine
Description:
The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from
scratch, giving it new and extended possibilities. We hope to support
mods and new towns already made by fans but abandoned because of game
code limitations.
VCMI is fan-made open-source project in progress. We already allow
support for maps of any sizes, higher resolutions and extended engine
limits. However, although working, the game is not finished. There are
still many features and functionalities to add, both old and brand new.
As yet VCMI is not standalone program, it uses Wake of Gods files and
graphics. You need to install WoG before running VCMI.
Current maintainer: Anton Midyukov (maintainer) scratch, giving it new and extended possibilities. We hope to support
mods and new towns already made by fans but abandoned because of game
code limitations.
VCMI is fan-made open-source project in progress. We already allow
support for maps of any sizes, higher resolutions and extended engine
limits. However, although working, the game is not finished. There are
still many features and functionalities to add, both old and brand new.
As yet VCMI is not standalone program, it uses Wake of Gods files and
graphics. You need to install WoG before running VCMI.
List of contributors List of rpms provided by this srpm:
- vcmi
- vcmi-debuginfo