Group :: Games/Other
RPM: atomorun
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Patch: atomorun-1.1-warnings-fix.patch
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diff -up atomorun-1.1_pre2/src/engine_setup.c~ atomorun-1.1_pre2/src/engine_setup.c
--- atomorun-1.1_pre2/src/engine_setup.c~ 2020-02-15 12:12:11.000000000 +0100
+++ atomorun-1.1_pre2/src/engine_setup.c 2020-02-15 12:14:03.768198256 +0100
@@ -34,7 +34,7 @@ void stop_all_sounds()
void load_sound(GLbyte *name, GLint sound_id)
{
- GLbyte name2[strlen(name)];
+ GLbyte name2[strlen(name) + 1];
strcpy(name2, name);
@@ -236,7 +236,7 @@ void load_texture(GLbyte *name, GLint te
{
SDL_Surface *TextureImage[1]; /* Platz für die Textur freimachen */
SDL_RWops *rwop;
- GLbyte name2[strlen(name)];
+ GLbyte name2[strlen(name) + 1];
strcpy(name2, name);
diff -up atomorun-1.1_pre2/src/main.c~ atomorun-1.1_pre2/src/main.c
--- atomorun-1.1_pre2/src/main.c~ 2020-02-15 12:12:11.000000000 +0100
+++ atomorun-1.1_pre2/src/main.c 2020-02-15 12:15:10.861659023 +0100
@@ -158,7 +158,7 @@ void process_args(int argc, char** argv)
quit(0);
break;
case 'h':
- printf("Atomorun help:\n", VERSION);
+ printf("Atomorun %s help:\n", VERSION);
printf("--------------\n");
printf("Usage: atomorun [OPTION]...\n\n");
printf(" -r X\tSelect resolution. X must be one of the following:\n");