diff -ruN openttd-0.6.0.orig/src/settings.cpp openttd-0.6.0/src/settings.cpp --- openttd-0.6.0.orig/src/settings.cpp 2008-03-28 21:01:57 +0200 +++ openttd-0.6.0/src/settings.cpp 2008-04-02 23:26:55 +0300 @@ -1281,15 +1281,15 @@ SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL), SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL), #ifdef WITH_FREETYPE - SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL), - SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL), - SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL), - SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 6, 0, 72, 0, STR_NULL, NULL), - SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL), - SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL), - SDTG_BOOL("small_aa", S, 0, _freetype.small_aa, false, STR_NULL, NULL), - SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL), - SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL), + SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, "DejaVu Serif Condensed", STR_NULL, NULL), + SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, "DejaVu Sans", STR_NULL, NULL), + SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, "DejaVu Serif", STR_NULL, NULL), + SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 8, 0, 72, 0, STR_NULL, NULL), + SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL), + SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL), + SDTG_BOOL("small_aa", S, 0, _freetype.small_aa, true, STR_NULL, NULL), + SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, true, STR_NULL, NULL), + SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, true, STR_NULL, NULL), #endif SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL), SDTG_VAR("player_face", SLE_UINT32, S, 0, _player_face, 0,0,0xFFFFFFFF,0, STR_NULL, NULL),