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RPM: pulseaudio
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A versão atual: 0.9.13-alt4
Data da compilação: 20 março 2009, 15:39 ( 784.0 weeks ago )
Tamanho:: 590.11 Kb
Home page: http://pulseaudio.org/
Licença: LGPL
Sumário: PulseAudio is a networked sound server
Descrição:
Lista dos contribuidores Lista dos rpms provida por esta srpm:
ACL:
Data da compilação: 20 março 2009, 15:39 ( 784.0 weeks ago )
Tamanho:: 590.11 Kb
Home page: http://pulseaudio.org/
Licença: LGPL
Sumário: PulseAudio is a networked sound server
Descrição:
PulseAudio is a networked sound server, similar in theory to the Enlightened
Sound Daemon (EsounD). PulseAudio is however much more advanced and has
numerous features.
A sound server can serve many functions:
* Software mixing of multiple audio streams, bypassing any restrictions the
hardware has.
* Network transparency, allowing an application to play back or record audio
on a different machine than the one it is running on.
* Sound API abstraction, alleviating the need for multiple backends in
applications to handle the wide diversity of sound systems out there.
* Generic hardware abstraction, giving the possibility of doing things like
individual volumes per application.
Features:
* Library licensed under LGPL and server daemon under GPL
* Extensible plugin architecture (by loading dynamic loadable modules with dlopen())
* Support for static linking of modules, allowing a single binary for all your needs
* Module autoloading
* Support for more than one sink/source
* Good low latency behaviour
* Very accurate latency measurement for playback and recording.
* Client side latency interpolation
* Embedabble into other software (the core is available as C library)
* Completely asynchronous C API, complemented by two synchronous variants for
simple use in synchronous applications
* Simple command line interface for reconfiguring the daemon while running
* Flexible, implicit sample type conversion and resampling
* "Zero-Copy" architecture
* May be used to combine multiple sound cards to one (with sample rate adjustment)
* Ability to fully synchronize multiple playback streams
This virtual package contains pulseaudio daemon and utilities.
Mantenedor currente: Sergey Bolshakov Sound Daemon (EsounD). PulseAudio is however much more advanced and has
numerous features.
A sound server can serve many functions:
* Software mixing of multiple audio streams, bypassing any restrictions the
hardware has.
* Network transparency, allowing an application to play back or record audio
on a different machine than the one it is running on.
* Sound API abstraction, alleviating the need for multiple backends in
applications to handle the wide diversity of sound systems out there.
* Generic hardware abstraction, giving the possibility of doing things like
individual volumes per application.
Features:
* Library licensed under LGPL and server daemon under GPL
* Extensible plugin architecture (by loading dynamic loadable modules with dlopen())
* Support for static linking of modules, allowing a single binary for all your needs
* Module autoloading
* Support for more than one sink/source
* Good low latency behaviour
* Very accurate latency measurement for playback and recording.
* Client side latency interpolation
* Embedabble into other software (the core is available as C library)
* Completely asynchronous C API, complemented by two synchronous variants for
simple use in synchronous applications
* Simple command line interface for reconfiguring the daemon while running
* Flexible, implicit sample type conversion and resampling
* "Zero-Copy" architecture
* May be used to combine multiple sound cards to one (with sample rate adjustment)
* Ability to fully synchronize multiple playback streams
This virtual package contains pulseaudio daemon and utilities.
Lista dos contribuidores Lista dos rpms provida por esta srpm:
- libpulseaudio
- libpulseaudio-devel
- libpulseaudio-devel-doc
- pulseaudio
- pulseaudio-bluez
- pulseaudio-daemon
- pulseaudio-gconf
- pulseaudio-jack
- pulseaudio-utils